Developing artificial life simulations of vegetation to support the virtual reconstruction of ancient landscapes
Research in Virtual Heritage has gained popularity in recent years. Efforts by the community of Virtual Heritage researchers to reconstruct sites considered worthy of preservation span from the historical âbuilt environmentâ, including the Pyramids at Ghiza and Virtual Reality Notre Dame, to natural heritage sites such as Australiaâs Great Barrier Reef and the Virtual Everglades at Florida. Other important efforts to conserve artefacts and educate visitors include Virtual Stonehenge, Pompeii and the Caves of Lascaux. Entire villages, cities and even caves have been constructed as part of virtual conservation efforts. These digital reconstructions have, to date, contributed significant awareness and interest among the general public, providing educational benefits to schoolchildren and new research opportunities to archaeologists and conservationists, to mention but two groups of beneficiaries. Today, to paraphrase the work of Professor Robert J. Stone, Virtual Heritage strives to deliver to a global audience, computer-based reconstructions of artefacts, sites and actors of historic, artistic, religious and cultural heritage in such a way as to provide formative educational experience through the manipulations
Ch'ng, Eugene
QA75 Electronic computers. Computer science
Developing artificial life simulations of vegetation to support the virtual reconstruction of ancient landscapes. Research in Virtual Heritage has gained popularity in recent years. Efforts by the community of Virtual Heritage researchers to reconstruct sites considered worthy of preservation span from the historical âbuilt environmentâ, including the Pyramids at Ghiza and Virtual Reality Notre Dame, to natural heritage sites such as Australiaâs Great Barrier Reef and the Virtual Everglades at Florida. Other important efforts to conserve artefacts and educate visitors include Virtual Stonehenge, Pompeii and the Caves of Lascaux. Entire villages, cities and even caves have been constructed as part of virtual conservation efforts. These digital reconstructions have, to date, contributed significant awareness and interest among the general public, providing educational benefits to schoolchildren and new research opportunities to archaeologists and conservationists, to mention but two groups of beneficiaries. Today, to paraphrase the work of Professor Robert J. Stone, Virtual Heritage strives to deliver to a global audience, computer-based reconstructions of artefacts, sites and actors of historic, artistic, religious and cultural heritage in such a way as to provide formative educational experience through the manipulations
developing artificial life simulation vegetation support virtual reconstruction_ancient landscape virtual heritage gain popularity community virtual heritage researcher reconstruct site consider worthy preservation span historical build_environment include virtual reality natural heritage_site australia great barrier virtual florida important effort conserve artefact educate visitor include virtual pompeii entire village city even cave construct part virtual conservation effort digital reconstruction date contribute significant awareness interest among general_public provide educational benefit schoolchildren new opportunity archaeologists mention two_group beneficiary today paraphrase work professor stone virtual heritage strive deliver global audience computer_based reconstruction artefact sit actor historic artistic religious_cultural heritage way provide formative educational experience manipulation