Optimising additive manufacturing for fine art sculpture and digital restoration of archaeological artefacts
Additive manufacturing (AM) has shown itself to be beneficial in many application areas, including product design and manufacture, medical models and prosthetics, architectural modelling and artistic endeavours. For some of these applications, coupling AM with reverse engineering (RE) enables the utilisation of data from existing 3D shapes. This thesis describes the application of AM and RE within sculpture manufacture, in order to optimise the process chains for sculpture reproduction and relic conservation and restoration. This area poses particular problems since the original artefacts can often be fragile and inaccessible, and the finishing required on the AM replicas is both complex and varied. Several case studies within both literature and practical projects are presented, which cover essential knowledge of producing large scale sculptures from an original models as well as a wide range of artefact shapes and downstream finishing techniques. The combination of digital technologies and traditional art requires interdisciplinary knowledge across engineering and fine art. Also, definitions and requirements (e.g. 'accuracy'), can be applied as both engineering and artistic terms when specifications and
Zhang, Fangjin
Additive manufacturing ; Archaeological restoration ; Fine art sculpture ; Process chains
Optimising additive manufacturing for fine art sculpture and digital restoration of archaeological artefacts. Additive manufacturing (AM) has shown itself to be beneficial in many application areas, including product design and manufacture, medical models and prosthetics, architectural modelling and artistic endeavours. For some of these applications, coupling AM with reverse engineering (RE) enables the utilisation of data from existing 3D shapes. This thesis describes the application of AM and RE within sculpture manufacture, in order to optimise the process chains for sculpture reproduction and relic conservation and restoration. This area poses particular problems since the original artefacts can often be fragile and inaccessible, and the finishing required on the AM replicas is both complex and varied. Several case studies within both literature and practical projects are presented, which cover essential knowledge of producing large scale sculptures from an original models as well as a wide range of artefact shapes and downstream finishing techniques. The combination of digital technologies and traditional art requires interdisciplinary knowledge across engineering and fine art. Also, definitions and requirements (e.g. 'accuracy'), can be applied as both engineering and artistic terms when specifications and
additive manufacturing fine_art sculpture digital restoration archaeological_artefact additive manufacturing show beneficial many application area include product design manufacture medical model architectural model artistic endeavour application couple reverse engineering enable utilisation data exist shape describes application within sculpture manufacture order optimise process chain sculpture reproduction relic conservation restoration area pose particular problem since original artefact often fragile finish require replica complex vary several case_study within literature practical project present cover essential knowledge produce_large scale sculpture original model well wide_range artefact shape finish technique combination digital_technology traditional art require interdisciplinary knowledge across engineering fine_art also definition requirement accuracy apply engineering artistic term specification